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An AR App Dedicated to the Memory of Sudan, the Last Male Northern White Rhino

An AR App Dedicated to the Memory of Sudan, the Last Male Northern White Rhino

The world is still in mourning after the death of Sudan, the last male Northern White Rhino, on March 19, 2018. 45-year-old Sudan did an incredible work as a rhino conservation ambassador, highlighting the plight of rhino species around the world. His death leaves just two of his kind remaining on Earth – his daughter Najin and granddaughter Fatu.

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The Last Three Northern White Rhinos Brought to Life in Augmented Reality

The Last Three Northern White Rhinos Brought to Life in Augmented Reality

As an Augmented Reality company, INDE creates products and experiences that inspire, entertain, inform and educate — next-generation platforms that change the way people interact with digital content. Since 2011 we have launched large-screen and mobile AR systems in over 40 countries, for the world’s leading entertainment and education brands.

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3D Animals in Aquariums? Sooner Rather Than Later, Please – Here’s Why

3D Animals in Aquariums? Sooner Rather Than Later, Please – Here’s Why

Look, we are not trying to say that AR and VR experiences are the magic bullet, single-handedly revolutionising the Aquarium Industry, protecting your organisation from ever-growing competition. It’s obvious that most Aquariums are wonderful institutions educating past, current and future generations since 1853, treating and protecting animals as closest family members.

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We Saw the Future of Augmented Reality in a Field in 2011 and it Blew Our Minds

We Saw the Future of Augmented Reality in a Field in 2011 and it Blew Our Minds

Technology. The empower of people, the future of all and most importantly the creator of hilarious entrepreneur folklore since the establishment of the computer. The stories that often accompany tech advances are usually too fantastical to take seriously.

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Our road to understanding Augmented Reality's role in education

Our road to understanding Augmented Reality's role in education

Back in 2011 our fledgling business (at that point an advertising agency) began preparing a proposal for a client we had little knowledge of outside of the obvious. With little or no brief we were asked to provide ideas for a back to school experiential campaign that would communicate the essence of the brand using a device that required no set design, elaborate construction or sky high budget. That brand was National Geographic. And the pressure was on.

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